Reference schematic

Mint Can Game

atulravi-mint-can-game-mint-can-game-schematic

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atulravi-mint-can-game-mint-can-game-schematic

Take the project archive: a schematic is a root sheet plus every sub-sheet beside it, and the root alone opens with its hierarchy missing. The archive is zstd-compressed (tar.zst).

1Sheets
11Placed parts
12Net labels
KiCad 8File format

Bill of materials

11 distinct parts

10 resolve to something in the catalog — click through to the component.

RefValueSymbolQty
BAR1HDSP-4830_2LED:HDSP-4830_2
BT1Battery_CellDevice:Battery_Cell
J1Conn_01x02_SocketConnector:Conn_01x02_Socket
J2Conn_01x02_SocketConnector:Conn_01x02_Socket
J3Conn_01x03_SocketConnector:Conn_01x03_Socket
R1RDevice:R
R2RDevice:R
SW1SW_DPSTSwitch:SW_DPST
SW2SW_SPDTSwitch:SW_SPDT
SW3SW_DPSTSwitch:SW_DPST
U1CH32V003FxPxMCU_WCH_CH32V0:CH32V003FxPx

Provenance

Commit
unknown
Licence
CC-BY-4.0

How it is used

Trace's agent reads this design as context — what parts a board like this carries, how they are grouped across sheets, what a plausible layer stack and board size look like for the job. It is not copied. The licence above is permissive, and it, the repository and the commit are recorded so the origin of anything derived from it is always answerable.