Reference schematic

GAMEMAN HANDHELD SCHEMATIC

re-lamb-ECE411_team14-ECE411_team14-schematic

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re-lamb-ECE411_team14-ECE411_team14-schematic

Take the project archive: a schematic is a root sheet plus every sub-sheet beside it, and the root alone opens with its hierarchy missing. The archive is zstd-compressed (tar.zst).

1Sheets
15Placed parts
25Net labels
KiCad 7File format

Bill of materials

15 distinct parts

8 resolve to something in the catalog — click through to the component.

RefValueSymbolQty
A1Adafruit_Feather_HUZZAH32_ESP32MCU_Module:Adafruit_Feather_HUZZAH32_ESP32
C1.1uFDevice:C_Small
D1ORANGEDevice:LED
J1Conn_01x08_SocketConnector:Conn_01x08_Socket
R11KDevice:R_Small
SW1AGameMan:SWITCH_TACT_SMT
SW2BGameMan:SWITCH_TACT_SMT
SW3CGameMan:SWITCH_TACT_SMT
SW4UPGameMan:SWITCH_TACT_SMT
SW5RTGameMan:SWITCH_TACT_SMT
SW6DNGameMan:SWITCH_TACT_SMT
SW7LTGameMan:SWITCH_TACT_SMT
SW8SW_SPSTSwitch:SW_SPST
TP1TestPointConnector:TestPoint
TP2TestPointConnector:TestPoint

Provenance

Commit
unknown
Licence
CC-BY-4.0

How it is used

Trace's agent reads this design as context — what parts a board like this carries, how they are grouped across sheets, what a plausible layer stack and board size look like for the job. It is not copied. The licence above is permissive, and it, the repository and the commit are recorded so the origin of anything derived from it is always answerable.